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2020 Game Deals, Subscriptions Etc.

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The PSN Store's January sale has 40% off Greedfall (if you've got PS+). Might be worth it.

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January's Stadia Pro unlocks are Rise of the Tomb Raider and Thumper

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LOL, Capcom threw Vanilla SF5 into this month's Humble Choice.  "Nobody's going to spend $20 on the 2016 release with a $30 version out next month that includes 4 years of expansions, but if we GIVE IT AWAY we can sell a couple thousand the $25 upgrade!"

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On 1/4/2020 at 7:45 AM, Cliff Hanger said:

LOL, Capcom threw Vanilla SF5 into this month's Humble Choice.  "Nobody's going to spend $20 on the 2016 release with a $30 version out next month that includes 4 years of expansions, but if we GIVE IT AWAY we can sell a couple thousand the $25 upgrade!"

I got it for free with my Nvidia Shield and have barely played it.  I will say, though, it looks really, really great at 4k60 on my 65" TV.

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I think a LOT of companies are looking at the fact that Witcher 3, at this point one of the most successful games of all-time,  seems to be nearly permanently on sale, resulting in it actually pulling better Steam numbers now than when it was "hot". Also, to a much smaller degree, Crusader Kings II being constantly utra-cheap for the base game but there's $32 billion in DLC you *could* buy, if you like it, maybe. There are other games already doing this but those seem like the big examples. To some degree it also speaks to the kind of money generated by "free" games like Fortnite, Warframe and Path of Exile that let you have 100% of the real content but let you dump money into frivolous bullshit if you actually like the game.

This is absolutely a business model we're going to see a ton of in the next five years, and honestly, I don't hate it as a gamer. Being able to get in on a base game for cheaper to see if you like it, and then decide if DLC is worth the plunge, that's absolutely fine.

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On 1/6/2020 at 8:57 PM, Death From Above said:

I think a LOT of companies are looking at the fact that Witcher 3, at this point one of the most successful games of all-time,  seems to be nearly permanently on sale, resulting in it actually pulling better Steam numbers now than when it was "hot". Also, to a much smaller degree, Crusader Kings II being constantly utra-cheap for the base game but there's $32 billion in DLC you *could* buy, if you like it, maybe. There are other games already doing this but those seem like the big examples. To some degree it also speaks to the kind of money generated by "free" games like Fortnite, Warframe and Path of Exile that let you have 100% of the real content but let you dump money into frivolous bullshit if you actually like the game.

This is absolutely a business model we're going to see a ton of in the next five years, and honestly, I don't hate it as a gamer. Being able to get in on a base game for cheaper to see if you like it, and then decide if DLC is worth the plunge, that's absolutely fine.

I couldn't agree with you more. Fortnite started the trend and it paid off in spades. They now sell Fortnite toys, clothes, backpacks etc and are raking in the $$$ all off of a game that essentially is free to play. My daughter always asks why don't we buy any of items, and the answer is simple. We can win the battle royale without spending any $$$ so why spend the $$$? It's a fun and addicting game that anyone can play and not have to spend a dime to win.  Plus the game evolves and you get all of the changes for free. Would you rather spend $60 on a game like WWE2k  that has to get patched every month and still doesn't work or play a game for free that will entertain you for hours?  Slam dunk decision. I also loved Life is Strange when it came out and that game wasn't expensive either. 

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