So my honest, slightly expanded thoughts after a couple days of Anthem stream watching.
- It's absolutely gorgeous, and the world is actually pretty cool sci-fi/"Lost World" feel
- There are brief moments where you are like "damn this is really good" but they are too few and far between
- Too many repeating bosses. Some of those bosses are quite cool, but how many times?
- The UI is bad
- A lot of the missions are way too repetitive. There are too many collect stuff missions
- Even on maxed out gaming rigs with insane specs there are 45 second loading times, it's gonna suck for normal people
- It's a "shoot stuff" game where, watching it, guns feel totally unimportant. It's all about charging up and using your skills. Weird.
- This game is not finished, and it shows. There are clearly missing dialogue sections that were cut, bad cutscene QA, no audio in places, etc.
- Related to the above the story feels quite disjointed at points. What is there is the weakest Bioware story
- The back half of the game is VERY buggy. Not, like Pathfinder Kingmaker buggy where it doesn't work at launch. But the next worse thing.
- The last main mission cannot be set to private and it is possible for level 1 characters to pop up in your party. This is busted as fuck.
- The lack of any music or ambient noise in town is absolutely fucking weird and jarring
- I'm not going to spoil the ending but... it's incredibly anticlimactic. Like "Shadow of War ended on a quicktime event" anticlimactic
There are things about the game where you see flashes, hints of what might have been. But this game is not good, and I'm sad about that. There's also incredibly little interest in it on streams, relative to what you would have expected a couple years ago. The well was poisoned before it even launched, but the actual product has done nothing to change people's minds. Lots of people watched the first few hours and said "nah I am good".
You could sign up for Origin's premier service, play the game for $15, then unsubscribe and it's probably fine?
It feels like a giant project that absolutely people poured in what they had to give. But they needed more time, and there wasn't any more. It's gross, but it is what it is now. I'm from Edmonton so Bioware is my hometown team, and I really hope the promises of more Dragon Age and Mass Effect are true. I know some people that work there through social media and mutual interests away from their work. This studio doesn't deserve to be remembered like this.