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Smelly McUgly

The Outer Worlds thread

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I put down the game for a day, and forgot that the corporate secrets were for the navkey back on the Groundbreaker. Gave both research documents back to that asshole, but got some coin out of it, and gave the schematics up (but got some coin for it as well), went back to Gladys, and.... disappointed her, and I also still can't afford to just outright buy the navkey. Tried going back to Roseway and killing both of the guys I gave everything to, hoping it would be on their bodies... no such luck. Good thing I saved right before I blew the first guy's head off.

So, I go back to the Groundbreaker. I see online that you can break into her safe if you crouch to the left and look behind the safe... that's a no go, because my lockpick skill or whatever is -5 shy of the requirement! Fuck. So, I go loot the hell out of the Rest 'n Go (in that room behind the cashier) and sell all of that loot plus a lot of the stuff I had in my inventory. BARELY had enough to afford the navkey, but I've got it now. All my sidequests and companion missions are done for the moment (or all occur on Monarch), so I'm putting it down until Monday night due to me working weekends.

--

Yeah, this game is like Fallout 3/New Vegas, but in space. And I love it. Don't get me wrong, I loved Fallout 4 too, but this is a lot better. Also, am I the only one that's counting this as head canon for New Vegas? One of the endings for F:NV with Mr. House was him wanting to launch ships into space to find new worlds or whatever... And the beginning of this game is only like 5 years after New Vegas...

Even if it's not true, and it isn't, it's some fun head canon. I mean, Moon Man would fit right into the world of Fallout.

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Gladys doesn't even give you enough for the fucking navkey.  She gave me three fucking grand.  Dick Shittens would rather have delicious diet toothpaste eat shit granny

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I would have killed her but I think she gives you more quests down the line. Apparently there’s shit in her safe for future missions or something.

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Guest The Magnificent 7

I started playing this when I am not trying to take Xavier to the promised land. It hasn’t grabbed me yet, but I am not very far in it. 
 

The frame rate stutters mightily when you turn the camera or begin to move. Maybe it’s because I moved the right stick sensitivity way down from the default or something. 
 

The quests so far seem really manufactured in that evil corporation / graduate student lecturing way. I get it’s the current zeitgeist, but I hope the entire game has a little more nuance. 
 

On the positive front, it seems like a finished, polished game and that is a rare thing these days, unfortunately. 
 

I also love all the Fallout-esque signage around that makes it seem like a real world. 
 

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I'm playing my character like a total dick. I normally play these games completely good, but I figured I would do it differently this time. So with that said, I tried throwing the main scientist dude you're working for under the bus as soon as I could, but it didn't matter. The other character I was talked to was like, "I really can't do anything with that information." I really came close to killing that character with my hammer...

I didn't though. Not yet anyway.

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This game really opens up and becomes great at Monarch. That place is packed with stuff to do and find. 

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So a word of warning for you all:

Parvatti's quest glitched out for me and auto failed saying she died even though she is very much alive and still on the ship (not to mention selectable as a follower). Supposedly what causes this is talking to an NPC while your follower is climbing a ladder. Something about doing that gets your companion stuck in a loop climbing during your conversation with the NPC, then when you finish they "die". So make sure your followers have both feet on the ground before you get all chatty with the townsfolk. 

https://www.reddit.com/r/theouterworlds/comments/dtazom/epilogue_companion_glitch/

https://forums.obsidian.net/topic/111229-parvati-was-killed-glitch-quest-that-gives-cattle-on-the-ship-causes/page/2/

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I also ran into my first bug; when you're doing Felix's companion quest, you can talk to him between the first major action that you need to take to facilitate the quest and the second major action that you need to facilitate. If you do, the quest gets resolved as "Botched" and you can't complete it properly. Don't talk to Felix, even though it seems natural to do so, after you've completed the first major action in the quest until after you've done the full quest. 

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The Nintendo Switch port of The Outer Worlds has been delayed.  Virtuos, the Chinese gaming company in charge of the port, is experiencing issues with the development team thanks to the coronavirus.

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