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2015 VIDEO GAME CATCH-ALL THREAD


Gonzo

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I didn't realise this 'Company employee mocks customers of said company, gets fired.' story was going to be so open to interpretation.

 

Well, Chris Pranger did bring it upon himself and this isn't his first time in appearing on a podcast and speaking out of turn.

 

But, Nintendo seemed to have open up allowing their employees to do that -- so why would someone at NCL (probably Sakurai) have a problem with what the guy (stupidly) said? They can't unrung the bell, but are yet trying.

 

I don't think Nintendo has a problem with Chris Pranger mocking Nintendo's customers as much as they had a problem with him openly discussing their internal operations and mocking another employee.

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CAVE STORY. AGAIN.- this is like playthrough #10. It was inspired by realizing I've never actually saved Curly Brace. I am, for the first time, dealing with the Blood Stained Sanctuary. It's fucked up.

 

I also managed to find the one thing I don't like about Cave Story in this last playthrough. In the remake (as far as I know it's just the remake), to unlock the new game plus that allows you to play as Curly Brace, you have to find an item. That item is Curly's Panties. That's a stupid choice. There's plenty of options for finding some weird personal memento of hers. Or you could just call it a dang memento. So there, after about a decade of playing it once or twice a year, I can no longer say that Cave Story is a perfect game. It is still an absolute necessity to play and the peak of the concept of the independent game. It's just only 99.9% good now.

 

TWO MATCHES OF STREET FIGHTER 5- Used Nash. Game feels GREAT. Easier to learn, just generally more... I dunno, electric. Hard to go back.

 

DRAGON QUEST 5: HAND OF THE HEAVENLY BRIDE- It's my first time with a Dragon Quest game, and it is astounding how much it is basically the cure to every problem I have with JRPGs. Numbers matter. Details are in the world, not in dialog bubbles. All of the menu progression feels like it was designed by someone who knew the game had to have menus, but didn't want to make people drown in them. Characters never over-explain themselves, you're left to interpret who they are from what they say and do, and not what they say they are. I am enjoying the holy shit out of this game.

 

HEROES OF THE STORM- I continue to have some deep pathological flaw, re: playing MOBAs. I got into this one so much faster than I ever could have anticipated. It was literally overnight. I had it installed because I was curious to try it, and then I saw a streamer I like watching had it, so I spoke up in the chat and spent the evening playing with them and their friends, and then the next day I decided "well I want this one character" and played and got the coins I needed for that, and then the next day he streamed again, and then after the stream shut off I played with that group of friends for like three more hours. This is bad news for my free time.

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Been into some older "4X space empire" games lately, looking to scratch an itch that no game has ever really got right I guess.

 

Galactic Civilizations II is a game that has a ton of good, well executed elements, but at some point I've just got bored with the endgame in every game being so fucking easy. It is impossible not to win on technology so you just disable that but then you discover that it's also next to impossible not to win a political victory too. It's a bunch of really good game elements that lead to a shitty ending. If it wasn't for that, it would be a great game. It's like for a while there it has all the mystery of when you first got into Civilization or whatever but then at the end you're stuck playing Warlock Master of the Arcane and it's like man, this could be better.

 

Trying out Star Ruler. It's semi-old and a little buggy. You can't alt-tab out of fullscreen mode and in windowed mode the mouse cursor actually isn't where the mouse cursor is. I consider not having access to windowed mode akin to not having volume controls or an ability to remap keys*, this is not 1994 and my PC can handle more than one tab and I want to by hyper stimulated by technology until my head bursts, so when that's taken away from me I am going to bitch. Actual game seems okay. It's one of those ridiculous strategy games where I played it for 2 hours and beat the tutorial and there's a lot of menu/chart porn. The whole scope of it seems really neat though. Also the music features an incredibly blatant ripoff of that opening bar of the Star Trek theme, so that's a bonus. I'll also accept fullscreen if it's actually good. See: Startopia.

 

(*If your game doesn't have key remapping, I generally will not play it. This is mostly because I've fucked up my left arrow key so if I can't remap the arrow keys onto the number pad because YOU were a LAZY DEVELOPER, then fuck your game. Program harder.)

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Been into some older "4X space empire" games lately, looking to scratch an itch that no game has ever really got right I guess.

 

Galactic Civilizations II is a game that has a ton of good, well executed elements, but at some point I've just got bored with the endgame in every game being so fucking easy. It is impossible not to win on technology so you just disable that but then you discover that it's also next to impossible not to win a political victory too. It's a bunch of really good game elements that lead to a shitty ending. If it wasn't for that, it would be a great game. It's like for a while there it has all the mystery of when you first got into Civilization or whatever but then at the end you're stuck playing Warlock Master of the Arcane and it's like man, this could be better.

 

Trying out Star Ruler. It's semi-old and a little buggy. You can't alt-tab out of fullscreen mode and in windowed mode the mouse cursor actually isn't where the mouse cursor is. I consider not having access to windowed mode akin to not having volume controls or an ability to remap keys*, this is not 1994 and my PC can handle more than one tab and I want to by hyper stimulated by technology until my head bursts, so when that's taken away from me I am going to bitch. Actual game seems okay. It's one of those ridiculous strategy games where I played it for 2 hours and beat the tutorial and there's a lot of menu/chart porn. The whole scope of it seems really neat though. Also the music features an incredibly blatant ripoff of that opening bar of the Star Trek theme, so that's a bonus. I'll also accept fullscreen if it's actually good. See: Startopia.

 

(*If your game doesn't have key remapping, I generally will not play it. This is mostly because I've fucked up my left arrow key so if I can't remap the arrow keys onto the number pad because YOU were a LAZY DEVELOPER, then fuck your game. Program harder.)

 

If you can ever catch it on sale, you should give Distant Worlds: Universe a shot.  There's a lot of variety in the endgame, the AI is spectacular, and it lets you pick and choose which parts of the game to focus on and can automate the rest.

 

I'm really fucking geeked for Stellaris to get here.  Paradox + space + procedurally generated everything + CK2 style story events is right up my alley.

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I decided it was stupid to have owned Red Dead Redemption for so long without completing it, so I did. Wasn't expecting that ending... kind of denies the possibility of a sequel, with the game ending in the year 1914. Not really any time left in the Old West after that. Was going to go straight on to the Dragon Age series, but I thought I'd give Undead Nightmare a try instead. It's fun. But it's annoying. It glitched out when I was trying to break a magic horse.

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Wouldn't it be funny if the one of the XBox 360 games to become backwards compatible was Bully: Scholarship Edition?

 

PS. Dear Rockstar. Please make Bully 2 soon.

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There are tonnes of possibilities for another Red Dead game, best of which is a prequel starring Landon Ricketts.

 

I didn't have experience any glitches with Undead Nightmare and it's one of the few DLCs I've purchased. I loved it.

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Did anyone ever play Red Dead Revolver, by the way? And does it have any storyline continuation with Redemption?

 

The Glitch I had, I was attacked by Zombies and Zombie Wolves while I had lassooed the horse, but when I went to run away, or get on my dead horse, or change to a gun I could fight with, I got stuck doing the 'reeling in the rope' animation. And then I got eaten.

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Yes, but I'd already failed a mission because my horse ran over the guy I was getting the mission off, and it was a straws and camel's backs situation.

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Target are running a deal this week, where preorder in any game for PS4 or Xbone gets you 25% off any in-stock game. Unfortunately, their preorder list is super limited and has no Metal Gear and no Transformers and no Rock Band 4, so fuck them. (They do have Battlefront, though, if you're wanting that.)

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Bought the Service Games history of Sega book and am really enjoying it.

Sometimes it comes off a wee bit fanboy but it does a great job.

Oooh, good to hear. I've been eyeing that one for awhile now, wondering if it was any good.
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Right now I'm in the Genesis era and there's this line about them being worth 3 billion and in five years they'll lose it all that has me really excited to continue.

Did you read "Console Wars"?
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