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MASS EFFECT: ANDROMEDA (Here be Spoilers)


RIPPA

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4 hours ago, AxB said:

If you're attached to one particular class in a traditional Mass Effect way... each class basically has it's own specialist armour as well. But the Engineer and Infiltrator Armours are both non-Milky Way in origin.

What specialist armor? I don't recall seeing any such thing or are you talking about bonuses each different armor sets offer?

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1 hour ago, Eivion said:

What specialist armor? I don't recall seeing any such thing or are you talking about bonuses each different armor sets offer?

Yeah, exactly. Every set of armour basically does the exact same thing as the passive bonuses  for each class. So the Pathfinder Armour is the Explorer class one, the N7 is Vanguard, Maverick Deadeye is Infiltrator and so on.

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8 hours ago, El Dragon said:

The biggest problem with VileOne's Kadara rant is

 

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that it wasn't them setting up there own settlement. It was an old Angaaran settlement, that was taken by the Kett, then retaked by the Exiles.

 

It just seems like from playing the game everything's been set up and been a certain status quo for a lot longer than less than a year.  

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If you should happen to find yourself in New Tuchanka at any time, make sure you read everything on every console and datapad. Especially if it's about Fatherhood, LARPing or Gingerbread cookies.

Also, I've invented a new minigame. Go to a low gravity environment, drive at very high speed and use the boosters to bunnyhop over chasms. It scares the shit out of Liam, it's hilarious.

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2 hours ago, AxB said:

If you should happen to find yourself in New Tuchanka at any time, make sure you read everything on every console and datapad. Especially if it's about Fatherhood, LARPing or Gingerbread cookies.

Also, I've invented a new minigame. Go to a low gravity environment, drive at very high speed and use the boosters to bunnyhop over chasms. It scares the shit out of Liam, it's hilarious.

Using the nomad on that mining planet is a lot of fun.  I haven't done it with Liam yet, but Vetra seems to have a good time.

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Just did most of the stuff in new tuchanka, including the pit fight.

Also, had weird glitch trying to meet isabel. There was one raider red dot thst i couldnt find, so her dialogue would not activate. I had to leave and come back. 

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56 minutes ago, odessasteps said:

Just did most of the stuff in new tuchanka, including the pit fight.

Also, had weird glitch trying to meet isabel. There was one raider red dot thst i couldnt find, so her dialogue would not activate. I had to leave and come back. 

Some of the side quest stuff glitches out on me a lot.  Sometimes reloading the autosaves will fix it.

Just curious if anyone here has a recommendation for the best assault rifle?  I mainly use the Piranha Shotgun, and it's pretty awesome, but it's still a shotgun.  None of the assault rifles so far look all that impressive, just wondering if anyone has any good insight.

A Gamespot video I saw recommended the Scorpion pistol.  I got a pretty high level one, and it didn't seem to be all that great.

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11 hours ago, RIPPA said:

I really hope they eventually add a place where you can store items like they did in DA:I

If they don't do that, they can continue to expand expand the inventory slots even more so I can keep three or four sets of armor handy without sacrificing slots for stuff I'm developing or special purpose guns like the Hurricane lighting spitter I've got in mind...

That way, I can just go to a Forward Station while I am planetside if I want to change my Profile and grab the armor set hat best supports my power load out.

Got a little more done on Eos today.  I need to find a guide that shows the approximate locations of these Initiative colonist corpses.

And I am still hating on waypoints and old habits that won't die.  I continue to brain fart on the fact that I can just use my jump jets to platform over structures rather than search for the long way around like in previous ME games.

 

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11 minutes ago, TheVileOne said:

Oh, Jesus Fuck.

Breath of the Wild is another failure for trans representation.  Grand Theft Auto 5 was a failure for trans representation..

Bioware is so supportive of the integrity of their LBGT community that I sometimes fear for the romance options of straight players in Bioware games..

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4 hours ago, AxB said:

Also, I've invented a new minigame. Go to a low gravity environment, drive at very high speed and use the boosters to bunnyhop over chasms. It scares the shit out of Liam, it's hilarious.

IIRC, there is an achievement for staying airborne in the Nomad for over 30 seconds and this sounds like the way to do it. 

Freaking out Liam will be a bonus.

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2 hours ago, TheVileOne said:

Just curious if anyone here has a recommendation for the best assault rifle?

You're probably going to have to get creative. 

If it were me, I'd just find one that I was happy with performance wise and just dev the hell out of it. 

Your best items will be crafted ones so go through your augmentations to find a few that you really dig and then use them in the development of your favorite assault rifle and then add your favorite mods.

I'm currently using an M-96 Mattock with the AR Scope (I get the Target Sensor bennie since I am using the Infiltrator profile) and the AR Heavy Clip and I'm very happy with the performance so far from medium to long range. 

Anything that gets closer gets popped with my M-5 Phalanx sidearm.

If I develop the Mattock further, I'll probably augment it so that I get bonus damage while I am hovering and couple that with my Target Sensor Scope profile ability (remember that you can still add mods like scopes to augmented weapons) to make killing enemies that are dug in a little easier.

That probably means that I'll also have to R&D a set of armor that improves my hang time while I have my hoover jets engaged.

Just figure out what works best for your play style and your favorite profile.

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10 hours ago, Eivion said:

What specialist armor? I don't recall seeing any such thing or are you talking about bonuses each different armor sets offer?

Go to an R&D station and look at the blueprints for your Alliance, Kett, and Remnant armor sets.

If you drill down and highlight an armor item. you can see the benefits the armor will grant you when you're wearing it.

The Alliance armor is very Tech power centric in benefits and the Kett armor is very Combat power centric. 

I haven't gotten back to an R&D terminal to see what Remnant blueprints I have available, but I assume that armor will best work for Biotics.

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4 minutes ago, J.T. said:

Go to an R&D station and look at the blueprints for your Alliance, Kett, and Remnant armor sets.

If you drill down and highlight an armor item. you can see the benefits the armor will grant you when you're wearing it.

The Alliance armor is very Tech power centric in benefits and the Kett armor is very Combat power centric. 

I haven't gotten back to an R&D terminal to see what Remnant blueprints I have available, but I assume that armor will best work for Biotics.

AxB already answered. N7 is the biotic armor. Angaran is the tech. Remnant is about damage resistance and shield/health regen.

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2 minutes ago, Eivion said:

AxB already answered. N7 is the biotic armor. Angaran is the tech. Remnant is about damage resistance and shield/health regen.

I am an old person and still working night shift.  I didn't check that far back in the thread. :(

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1 hour ago, J.T. said:

IIRC, there is an achievement for staying airborne in the Nomad for over 30 seconds and this sounds like the way to do it. 

Freaking out Liam will be a bonus.

I got an achievement for jumping xx meters. Done when jumping down a mountain on the ice planet. 

Colonized Elaaden before bed. Annoyingly, it was not Drack's loyalty mission.

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