TheVileOne Posted November 16, 2013 Share Posted November 16, 2013 The bad guys do feel harder and more resilient in this game than City. Just wrapped New Game+. Unfortunately I was not able to complete the Worst Nightmare path and ended on Rank 13. I tried about a dozen times to do the 3 guys with one propane tank trick in the bridge predator rooms, but the jerks just kept moving away and started shooting at me whenever I was about to grapple the tank over to them. Now I have two more trophies to unlock, not sure what they are, but I assume one of them is Deathstroke. Link to comment Share on other sites More sharing options...
Fat Spanish Waiter Posted November 16, 2013 Share Posted November 16, 2013 Took down everyone and had Deadshot on his last legs when he takes a hostage. Goofed on that and now I have to play it again. Fuck that Link to comment Share on other sites More sharing options...
Fat Spanish Waiter Posted November 16, 2013 Share Posted November 16, 2013 I think I realised the lack of real stealth is what's missing in these games. Obviously battering people has its merits, and the predator rooms are good, but most of the time you're just fighting goons in the open. I did a 911 call and had about twenty bad guys punching me while getting also sniped. Seems like everything Batman wouldn't be involved in Link to comment Share on other sites More sharing options...
Raziel Posted November 16, 2013 Share Posted November 16, 2013 You just didn't survey the situation first, which is what Batman would do. 2 Link to comment Share on other sites More sharing options...
Fat Spanish Waiter Posted November 16, 2013 Share Posted November 16, 2013 Right so what you're saying is the game is set up so I can take down 20 dudes in the open without being seen? Right? Link to comment Share on other sites More sharing options...
Raziel Posted November 16, 2013 Share Posted November 16, 2013 No, but it is set up to take out the snipers first before lighting up the 20 punching mooks. Link to comment Share on other sites More sharing options...
Fat Spanish Waiter Posted November 16, 2013 Share Posted November 16, 2013 That one wasn't, he was miles away. Link to comment Share on other sites More sharing options...
TheVileOne Posted November 17, 2013 Share Posted November 17, 2013 Right so what you're saying is the game is set up so I can take down 20 dudes in the open without being seen? Right? Yes, if you use the smoke pellet . Link to comment Share on other sites More sharing options...
Fat Spanish Waiter Posted November 17, 2013 Share Posted November 17, 2013 ...touché Link to comment Share on other sites More sharing options...
EVA Posted November 17, 2013 Share Posted November 17, 2013 The preponderance of snipers scattered around the city really is annoying. In particular, the array of snipers in the Diamond District made it a nightmare any time I had to pass through there. I absolutely dreaded having to go through the process of taking those guys out so I could do anything. Link to comment Share on other sites More sharing options...
TheVileOne Posted November 18, 2013 Share Posted November 18, 2013 The preponderance of snipers scattered around the city really is annoying. In particular, the array of snipers in the Diamond District made it a nightmare any time I had to pass through there. I absolutely dreaded having to go through the process of taking those guys out so I could do anything. Yes. I mean, Joker guarding his territory in a giant prison colony with smuggled weapons makes sense. Here, oh we have a mandatory curfew, so some crooks will be stationed out everywhere with high-tech sniper rifles. Link to comment Share on other sites More sharing options...
Raziel Posted November 18, 2013 Share Posted November 18, 2013 Or, there's the matter of a $50M reward for anyone that kills the dude dressed as a giant Bat, so there is that. Far as the story goes: Game is a great Year 2 story. Loved the Bane fight at the end, even though it was fucking hard as hell. Finishing Joker sequence with Carol of the Bells playing was aces too. If the post credit sequence was to get me to buy a Deathstroke/Suicide Squad game made by WB Games using the Arkham engine, then I might as well hand over my $60 right now. Or the DLC could be all Deathstroke related I need to finish off the side missions now before I hit up New Game+ And yes, I am insane enough to take on "I am the Night" mode. Link to comment Share on other sites More sharing options...
EVA Posted November 18, 2013 Share Posted November 18, 2013 I'm exceedingly curious to see if the post-credits sequence goes anywhere, or if they just realized, "Shit, these credits are 30 minutes long, we've gotta put something after them...any ideas?" Link to comment Share on other sites More sharing options...
Raziel Posted November 18, 2013 Share Posted November 18, 2013 If WB was serious about turning the series annual, then it wouldn't be a bad place to start. Link to comment Share on other sites More sharing options...
EVA Posted November 18, 2013 Share Posted November 18, 2013 Did anybody else know about the Pinkney plaques beforehand? I didn't even know they were a thing until after I finished the game and I was looking up some help for finding the last few Anarky tags I was missing. Link to comment Share on other sites More sharing options...
Raziel Posted November 18, 2013 Share Posted November 18, 2013 I saw one, that I found by accident while grabbing a Black Mask Drug Stash. Gonna have to go through when I hunt down Anarky Tags. Link to comment Share on other sites More sharing options...
EVA Posted November 18, 2013 Share Posted November 18, 2013 I enjoyed the game, but it really is blatant how WB Montreal just took Rocksteady's assets and slapped a new coat of paint on them. Examples off the top of my head: -The Pinkney plaques are the Arkham symbols from AA. -The Anarky missions are a mashup of the Azraeal "spot the guy on the rooftop" stuff and the Zsasz missions from AC. -The Anarky tags are the Riddler question marks. -Black Mask's drug stashes are the Titan containers in AC. -The Mad Hatter sidequest is the Scarecrow levels from AA. -The Shiva stuff is a mashup of a Riddler room and the Talia stuff from AC. -The Deadshot fight is the Two-Face/Catwoman predator encounter from AC. -The Firefly fight reminds me a lot of the Poison Ivy fight from AA. -The Copperhead fight is a mashup of the Mad Hatter brawl and parts of the Ra's al Ghul fight in AC. -The last Bane fight mashes up the series' classic "dodge the Titan" trope with the Mr. Freeze fight from AC. There's more stuff I'm forgetting. On the plus side, they were wise not to bring over the Solomon Grundy fight, which was my least favorite of the series. And, while extremely frustrating, I thought the last Bane fight was a pretty inspired idea. Only the Deathstroke fight felt completely new and different. Although now that I think about it, even that fight recycled the "block Ra's al Ghul's sword strokes in rapid succession" quicktime event from AC. Link to comment Share on other sites More sharing options...
TheVileOne Posted November 18, 2013 Share Posted November 18, 2013 Did anybody else know about the Pinkney plaques beforehand? I didn't even know they were a thing until after I finished the game and I was looking up some help for finding the last few Anarky tags I was missing. I saw them on my first playthrough and I saw that they popped up in Detective mode, but I didn't think they were something important. I only realized they were something you needed to investigate when I was finishing up my Gotham Intel section, and there weren't enough Anarky symbols to finish that area. The Pinkney plaques were a neat little collectible thing as they give some good bits of extra story to the world of the games. Link to comment Share on other sites More sharing options...
Raziel Posted November 18, 2013 Share Posted November 18, 2013 Yeah, they reused the assets from the previous games, but WB Games succeded where a lot of other developers have failed before. They didn't fix what wasn't broken. Yeah, they slowed down combat a bit and increased the number and toughness of the mooks, and reused boss patterns, but they more than made up for it in story, and how some of the newer areas were fleshed out (like the bridge maintence area and the entire Hotel). I think a delay to polish some things like mooks getting stuck, and minor clip problems (although I had a huge one in the beginning of the first Bane fight, where I clipped through the floor,) but I'll chalk that up to pressure from the studio/console devs to get something out in time for Holidays/new console launches. Still, game did give Rocksteady some good stuff for their future games, like the detective side missions. I also realize I didn't do any of the challenge maps yet, and some of the campaigns look awesome (like the Knightfall campaign where you use the Azrael suit.) Link to comment Share on other sites More sharing options...
Raziel Posted November 19, 2013 Share Posted November 19, 2013 I'm finding it annoying that there doesn't seem to be any way to mark Anarky and PInkey plaques on the map to find them outside of using the internets. 100 to 1 with Deathstroke is fucking aces though. Link to comment Share on other sites More sharing options...
Dirty J. Posted November 19, 2013 Share Posted November 19, 2013 Gave up on the Riddler shit. Due to a glitch I can't enter the church and wrap up Black Mask's sidequest and as a result can't get the last couple of remaining Data packs. Also having a lot of frame rate issues lately. The more I play this game the more I hate WB for making it.I went back to playing Arkham Asylum (which is ridiculously easy compared to City and Origins, especially the predator missions). The game is still great and I really miss having Scarecrow in Origins. Easily the highlights of the game. Also reminded me of the fact how spooky that game actually was. There is something about wandering through a mental hospital that's kind of unsettling. Link to comment Share on other sites More sharing options...
BrianS81177 Posted November 19, 2013 Share Posted November 19, 2013 Did you install it to your hard drive? Most of the issues I was having stopped after I did that 1 Link to comment Share on other sites More sharing options...
Fat Spanish Waiter Posted November 19, 2013 Share Posted November 19, 2013 The Bane fight was annoying because he just sort of runs. You dodge him and he keeps going and then clocks you even though at this point he has no speed or anything. Didn't take too long though, not compared with Deadshot who fucked me over twice. Link to comment Share on other sites More sharing options...
BrianS81177 Posted November 19, 2013 Share Posted November 19, 2013 I thought the final Bane fight was MUCH easier than the first one. First one took me a dozen tries to pass and more than 1 rage quit. Final fight, I beat him first time and he didn't even touch me. Link to comment Share on other sites More sharing options...
Dirty J. Posted November 20, 2013 Share Posted November 20, 2013 Did you install it to your hard drive? Most of the issues I was having stopped after I did that I did. It usually happens after I free roam for a while. It rarely happens during storyline related levels. Link to comment Share on other sites More sharing options...
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