I didn't even find the basic sorcery trainer that is literally in the starting area of the game until my second playthrough lmao
I started a new character today and I'm instantly reminded how much I love the world design where you can just wander about, free of time pressure or a quest log, and do whatever seems worth doing. Also this is true of all Fromsoft games but especially this one, the more you play the more you realize the devs honestly do want you to succeed. There's always items and materials stashed about specicifically helpful for making sure you have what you need for the area, it's just a matter of finding them. The scale of this game means it rewards that exploration far more than any other game they've done.
I still think in terms of pure combat that the Sekiro system might be their best game, but still... Elden Ring is probably the closest thing to my dream video game that has ever existed. I could come back to it once a year for the rest of my life and be cool with it. And I know for a fact there's still a ton of stuff I've never seen or done.