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J.T.

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Everything posted by J.T.

  1. Yeah, ship inventory is weird. They won't lock down cosmetic items because then it would be impossible to use items to decorate another location, but there has to be some way to just click a button and restore all items that were sent to your cargo area when you modified a ship back to its original placeholder. Either that or just keep the items from duping and let you put shit where you want it to go.
  2. All this talk of Chili's. I'll have to get some of their Baby Back Ribs with Memphis Dry Rub and Carolina Dippin' Sauce to go on the way home from work.
  3. Emma Wilcox always looks like she's about to fall asleep whenever I talk to her. If I had a daughter like Annie, I'd be tired too. If you have the Wanted trait, you can mess with Annie when she tries to get you to help her catch the gun thief. You'll say something like, "It's okay. I'm used to having people follow me," and she'll be like "WHAT'S THAT S'POSED TA MEAN~! YOU DON'T WANNA BE ON 'THE LIST,' BUDDY~! " And if you ask her "What list?" it gets even better.
  4. Yep. I had to reload a save because I did a mission on one of Piazzi's moons where I installed some survey equipment for a Ryujin science team. I plunked down the sensors and when I returned, my POC was dead because he decided to walk around outside with no spacesuit. And for all of you Cerberus from Mass Effect types out there, there is a hand cannon pellet thrower called the Shotty that is analogous to the M-358 Talon. It is a pretty fun weapon if you like your combat close up. I recommend fletchette rounds or EM Shot. Well, then. No amount of dogfighting expertise is going to get my upgraded Frontier past this Class-M monstrosity the Spacers are traveling around in. The Spacer Scavenger Blattodea is a fucking monster and it has support ships to help it. I will probably need to fully upgrade the Razorleaf or invest in a nicely buffed Class-C to compete with it. Probably wouldn't hurt to have a Shield Specialist in the crew of the ship I use to blow that goddamn thing into glowing splinters. I really would appreciate a patch for starship inventory. I have had to sell all of the duped items in the Cargo Hold from the Frontier every time I made modifications or upgrades to the Frontier. And a tweak to object manipulation would also be great. You can move and manipulate all objects in the game EXCEPT for clothing. If there is an item of clothing on the ground and you hold the A button (conroller) or use the corresponding key for PC, you won't pick up the item of clothing; you will equip it. I kept trying to move the Broken Constellation Helmet back on its shelf and wound up putting it on instead.
  5. Or build an Outpost with a Scan Booster, which is what I am considering doing given the wealth of minerals located there.
  6. Yeah, we won't be completing a survey Piazzi IV-C until we get a better boost pack and are a few levels higher. There are like fucking gigantic plant dinosaurs there and a bunch of gas bag critters floating in the air hundreds of feet above me. Some of the bio-dinos are as high as Level 25 and they move in herds. Now I see the wisdom of burning a skill point to extend scanner range or building an outpost with scanner boost capability. Yes, I know you get credit for fauna data by killing critters instead of scanning them, so it had occurred to me to shoot the damn gasbag things out of the air. However, I don't want to run the risk of the goddamn photosynthesis powered brontosaurus things to stampede and beat the shit out of me. They have clubs on the end of their tails for fuck's sake. As big around as Vasco on some of the larger ones.. The moon is very mineral diverse, comfortable gravity clocking in at about half a G, and has a breathable atmo so it might make a good candidate for an outpost, but it is cold AF and has a weak magnetosphere. I don't want Lin and Heller to die of cancer because nothing is keeping the radiation from the star in this system from cooking them alive. I also don't want the fucking green plant dinos to wreck my outpost. There is a fracking station and an abandoned Ecliptic base on the planet, so at least two groups have considered setting up shop here. Maybe I'll build an outpost here as well, but in a different biome. Curse you, Bethesda, and your awesome spirit of exploration that diverts you from the main story mission for days and days and days.
  7. Remember when Skye Blue and Julia were green as grass? Neither do I. Their match on Rampage was pretty good. Both of them are light years better than they used to be. it is cool to see a pro wrestler evolve and improve right before your eyes.
  8. Congratulations to the winners! I can only imagine what shitty movie Rippa will send to me to review. It probably won't even be a shitty movie. He will send me a copy of Hoop Dreams and demand I give it a ********** review because I fucked up and left it off of my Best of Docs ballot.
  9. Well it looks like PS Pony and all around dunce, King Thrash, was wrong. You can indeed scan gas giants and automatically gain survey data that you can sell, so technically they are "explorable" in that you can chart their location and get credit for the discovery.. You just can't land on the fucking things for reasons you should have learned about in fifth grade science class. In short, the reason he made the comments he's currently being burned alive for is because he's never played the fucking game like he claimed he did. I know because I'm currently making the rounds through the Piazzi system and scanned Piazzi VII. I'll hit up the moons maybe after dinner and move on to the last two planets. It will be the first star system that I will have 100% surveyed. I actually enjoy surveying planets. It's very cathartic. There is some occasional light combat, but nothing stressful that generates a sense of urgency like a story mission. The only thing to be concerned about is having a decent supply of med items in case you are surveying a planet or a moon with extreme conditions and you come down with a status ailment after being exposed to the elements for too long.
  10. Well fuck. I was one planetary trait away from completing the survey of Piazzi II, but I got frostbite and was out of antibiotics. Went back to Jemison for med supplies. Got back, got scans of the final trait and the Piazza II survey data is worth 24K. That should pay for a couple of engine upgrades. I paid a little more attention to the stats and while I don't get more maneuverability from engine upgrades, I do get an increase in top speed and hull strength as well as repair speed for the engines (God forbid) if they are damaged in combat. I think I have the best possible weapon and shield config for the ship, so I will spend some creds to squeeze a little more effectiveness by upgrading my engines, grav drive, and reactor. I'll probably gain a little more mass, but that's okay since the engine improvements will compensate for it.
  11. I need to get better about checking the Constellation bounty board before heading out. I am sure I will see a mission that will require me to go and survey something I have already surveyed and that will make me angry.
  12. I used SGT Sylver's build from this tutorial: There were some tense moments, but I was able to tank three ships at at time with my modded Frontier. Just remember your dogfighting tricks and disengage via boosts and perform combat repairs if your shield gets too hammered. Don't wait until your hull is beat all to fuck before you get your peeps to patch the holes in your ship. Click the Right Thumbstick on the XBox controller to start repairs and doing so will consume Ship Parts.. One of the benefits of the modifications is improving storage space for stuff like more of the aforementioned Ship Parts. Also, if you take Sylver's advice and go with an Engineering Bay so that you get +1 Crew, you can always rolll with Sara and Vasco who are particularly helpful crew members for this build. All of Vasco's skills should bump up the overall performance of the modded Frontier including the EB Weapon systems you installed, and Sara's Astrodynamics skill should lower your grav drive fuel consumption. Assign the weapons to WB so that all you have to do is use RT to fire your guns. You will only have electron beam cannons, so it will be simple to just maneuver and attack. You only have one weapon system to manage instead of three or four. In the video, he goes with a 20S shield for economy, but I upgraded to the 30S to satisfy my paranoia. It's a pretty easy build and you will gain some experience using the Ship Builder. I think I sunk about 30K creds total and the mods have paid for themselves ever since. One caveat. He is on PC and I am old and dumb so it too me forever to figure out that in order to raise or lower ship mods in order to mount them vertically, you have to use the directional pad on the XBox controller. I must've spent an hour trying to mount the shield projector on the upper aft section latch point on the top of the grav reactor. I suppose I should also mention that you have to be at least L1 Pilot in order to unlock some of the mods you need to buy for this build, but I think we've all been playing for a while and most likely all of the characters we've created have at least one skill point invested in Piloting.
  13. I chatted up Lin and we got to the subject of her late husband and then the room started to get dusty. As much as I wanted to learn more about Lin, asking probing questions about her past made me feel like a complete shitbag.
  14. The available engine upgrades don't bump my stats. The maneuver stat for my modded frontier is 100 with the engines I've got and that's good enough for dogfights with other Class As. When I am in combat, I don't go with engines fully spun up anyways. I bring the draw down to 60% and bleed the remaining juice into the four mounted electron beam cannons. Using one weapon system instead of three or four is much simpler and the guns I've installed wreck both shields and ship hulls. When I am taking evasive maneuvers or circling around to enemy ships to target their aft, I go with throttle up and cheat turns with the lateral thrusters. Then I reel in the engines to the sweet spot when I level out and start shooting. I think my modded Frontier is about as optimized as it will get. If I want more performance across the board, I'll either have to move to a Class B or spend a shit ton of creds to build a totally customized Class A from scratch.. Right now, I've got more important things to spend money on.
  15. So apparently my Ronin is like Riddick. Thanks to being Wanted, the reward is increasing to the point where rival bounty hunting groups are fighting each other for the privilege of killing me for the creds. I wonder who I have to kill to get this payday off my head.
  16. I'm not really hurting for creds. I survey all of the planets in a system after I've done the fetchit mission associated with it. There are a bunch of planets to check out in the Piazzi system after you finish chasing out the Spacers and help the List homesteaders get organized. I am easily distracted and answered Lopez's distress signal rather than ignore it and investigate Piazzi I to see if Andreja was there. During the side gig, it was nice to see that my refitted Frontier was able to solo three Class A spacer ships even if it took a bit of a beating. After the surveys are complete, I sell the data to Vlad at the Eye. I'm always looking for economy, but it is more important to me if I am able to stay out in the starfield for as long as I can. Making repairs while I am adventuring > going to drydock.
  17. So I upgraded the shield system on the Frontier from the 20S to the 30S and life is a little better. I loose travel range with a higher model so I think that is the upper limit. I can beat 3 Class A ships as long as they are not that much higher level than I am and if I remember the dogfight basics (ie. use maneuver thrusters to make tighter turns, boost away when enemy missiles lock or when shields are about to fail and give them time to regen, click RS to initiate hull damage repair while in combat). I just have to remember to replenish my supply of ship parts on the regular so I am not paying the fucking 1000 creds maintainence fee at the shipyards. I haven't looked at engine upgrades, but the reactor upgrade buffs my hull a bit at the expense of my travel range. I also gave Sara an Orion laser rifle I modded. Wanted to give her a laser pistol upgrade, but don't think that companions ever drop the shitty default weapon they use.
  18. You're going to wind up being addicted to Persuasion buffs sooner or later.
  19. The names and locations of the items that the Coe Heritage Museum is looking for. I hope you didn't sell the books located at the Lodge and at Mantis's hideout for creds.
  20. Yeah, this game reminds me of why I love and hate the Borderlands weapon system. I'm at the point now where shitty white weapons pack far more punch than the purples and golds I've made my favorites. Time to ditch the old gun load-out and build a new one, but at least I earn cheap XP modding the shit out of everything. Oh and I almost forgot. I fucking loved how the Coe Heritage Museum caretaker talks out of both sides of her mouth. One minute she's all IF YOU CAN RETRIEVE THE COE FAMILY DOCUMENTS FOR ME I'D BE SO GRATEFUL~! and the next she's like FUCK THE UC, THAT FUCKING TREE BRANCH CAN STAY IN THE SAFE FOR ALL I CARE~! I'M NOT HELPING YOU~!
  21. There are at least five or six, but I am lazy. Also the minerals in the mine do not count towards survey data and there is like zero Argon in the area around the Argos mine. I actually had to get back into the Frontier, go back into orbit, scan for Argon, and then land planetside to complete the survey. As opposed to the moon where Matsura is holding Barrett hostage. There are only two resources to search for and there is He3 and a mineral deposit right behind the LZ. The Disassembler trait makes it a really good robot / turret killer even for a Blue..
  22. The UC Security Uniform gives +5 Intimidation. I figured there had to be clothing that gave a buff to Persuasion. Remember on your next playthroughs that during the Back to Vectara mission, you don't need power cells to get the Argos Extractors computer up and running if you have Security. You will get a special action that allows you to pull the HDD storage unit and download the info to a slate. Speaking of that mission, I had ever intention of going ahead with the Sam Coe mission after I rescued Barrett but once I got Lin and Heller on my team, it was time to try my hand at Outpost Construction. I am easily distracted by shiny objects. I thought about giving Heller's Cutter back to Heller and then I came to my senses.
  23. Apparently it is a bad thing to try to blow up the ship of the Extended Warranty Salesman. Also had a good laugh on Kreet. Finally surveyed it 100%. Got jumped by Ecliptic mercs trying to collect the bounty on my head who were in turn attacked by a Terrormorph that tore them to shreds. They did manage to wound it before they all died. Terrormorphs must the Giants of Starfield. I was higher level than the beast but it still nearly tore me a new butthole and almost scrapped Vasco. If it hadn't been softened up by the Ecliptic mercs, it would have killed us both. Vasco and I managed to bring it down but it only had 3/4th health. i think if it had been at full strength, we'd have gotten our asses kicked.
  24. So it looks like the preplaced items that go into your Cargo Hold after you mod a ship will be replaced with dupes. I put some foot items in the galley to make it look not so empty and when I returned from the TA kiosk, all of the missing decorations in the Frontier hab had returned and my items were on the floor. I knew they were dupes because I was wearing the Chunks baseball cap that used to hang on the hook near the hot rack.
  25. The all electron beam Frontier is serving me well and is pretty mean in a dogfight, but she's only got a travel range of about 16 LY. It will probably be cheaper to mod Class B & C ships that I earn through quests than it will be to keep refitting and modifying the Frontier.
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