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Salads

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Everything posted by Salads

  1. The plan was Street Fighter IV happened. 3D fighters and Smash have been having their own fortunes, but the release of SFIV really gave the Street Fighter Clone genre a shot in the arm.
  2. I posted a mid-year list of games I had been playing about six months ago so here is my list for since then. No commentary included - I've only played one game that was released in 2015 so that would be my goty by default. Actually Burnout Paradise: The Ultimate Box is fantastic as long as you a] mute it and b] ignore every tip, task, goal or comment the game gives you. Drive around and do what you want. The title may be a reference to the ancient christmas tradition of being given a finely tuned high tech toy and having a lot more fun simply playing with the box.
  3. Mario, Zelda and Metroid all took a route that went roughly pioneering NES debut > nutso letdown sequel > ok guys here's the real sequel > pioneering 3D debut. I think we can all imagine what kind of stance Yamauchi took after letting the hippies express their creative vision for the first follow ups.
  4. That's how we ended up with the original black and yellow Power Rangers.
  5. Game of the Year awards only mean anything if it's for The Last of Us and you like The Last Of Us.
  6. Just bought Fire Pro Wrestling Returns thanks to you guys. Thanks to the 10% off PSN code and the chance to save A DOLLAR it was now or never. (Sleeping Dogs can wait)
  7. Please say it's better to hold out until I have something that can run Sleeping Dogs Definitive Edition so that I don't have to buy the original now and feed my backlog which is already suffocating every pore.
  8. They're similar, but different. Perhaps people thinking they're beefeaters would be the justification for the Queen personally issuing them with a License to Maim to defend their honour.
  9. After learning that they consist of actual trained soldiers I want the next big mlitary IP to be based on the Queen's Guard. Double hard British army bastards screaming at people and cleaning house in bright here-I-am-come-get-me red bloodshed-friendly outfits. Their furry helmets enabling them to be safely fired missile-style into enemy territory, headbutt foes into the horizon or absorb enemy firepower as a literal bullet sponge*. Inspired by Luigi's Mansion's press A to call for Mario feature, one of the primary buttons will be dedicated to shouting MAKE WAY FOR THE QUEEN's GUARD. *this could be stored up and unleashed in a devastating all-direction attack with a warning cry of 'hat tension!'
  10. I thought was fun and I don't give shits about FF7.
  11. I've had Returns in my sights for a while because I can pick that up via US PSN. I'm looking at prices to import FIre Pro D and they're not as extravagant as I thought they'd be, but still more than Returns. Which should I go for?
  12. I bought my Dreamcast just for Third Strike so I'm cool with that being someone's top pick. No Fire Pro D for us eurotrash I'm afraid (or PS2 Third Strike port, if that explains things better.) Loving 2nd Impact for introducing me to Hugo. Instantly my favourite big man in fighting games.
  13. Currently playing: Bayonetta Xenoblade Katamari Damacy Mario Kart 7 Street Fighter III 2nd Impact Giant Attack Life is good
  14. Bayonetta Wii U early impressions - Feels like a remaster after playing the PS3 port. - Choice of non-English audio and inclusion of Samus costume turn the game from something you never want to be seen playing into the Team Ninja Metroid we were all hoping for.
  15. As someone who has no interest in making levels hearing about this thing about needing 50 stars has helped me get into it. Firstly it seems like a half decent counter to the threat of being overwhelmed by crappy levels like people were afraid of before release, and also it fits in with how Nintendo have been framing the game. Like, it's not a minecraft do what you want lego set because there's a goal and that goal is working to make something that other people enjoy. The text in the game doesn't tantalise about all the things you can do with the tools or how you can express your precious creativity it talks about how to defeat the Big Bad Boss of realising other people aren't necessarily going to like what you think they're going to like. This is a trial and error process where you have to put your pride to one side and deleting some of your babies makes sense when you've twigged you're working for other people not the other way round. If this is in any way a game designer simulator, then 'I'll just leave my levels up until people like them' should not be a way to progress. Without any plans to make levels of my own I'll never know how the thrill of seeing people around the world enjoy my work compares to the more usual kinds of gaming victories. Secondly, I started off going through levels distinctly unimpressed that they were all below the usual Nintendo standard and treating my stars like they were precious accolades reserved only for the best. Now I know what affect the stars have I'm a lot happier to give them out, and I think there's a bit of a psychological loop whereby the more I compliment people's levels the more appreciative I find myself being of them. Instead of just leeching from other people's efforts like I normally would with crowd-sourced content I feel I can give something useful back. Hopefully in some small way these gestures will spur others on to more levels in some kind of perpetual encouragement / reward spiral. The kind a game about people working for each other is surely hoping for. 100 Mario challenge expert mode is a great little platforming dungeon crawler. If I play a level and an invisible block causes me inconvenience in any way, that's an insta-skipping. Surprise surprise it turns out that invisible blocks are only welcome when they're in places I already wanted them to be. As for feedback, assfax's levels always seem childish and messy and something I don't want to enjoy but always seem to. I am really fond of The Amazing Flying Pirahna Bros! and I'm imagining an Alien > Aliens type sequel where it's a little bit bigger and maybe they're a little further apart or it's otherwise less claustrophobic (but would it lose its edge????? No idea)
  16. What is wrong with me. Coins mean nothing now but I still want them.
  17. Hope people don't mind me copying member levels from the general thread.
  18. I'm unlikely to contribute any levels of my own (maybe an edit or two) but it'd be good to have them all in one place and make it easier to give feedback.
  19. Yes but only because of the Fire Emblem part.
  20. Started playing Bioshock. Stopped playing Bioshock. Read Bioshock plot summary on gamefaqs.
  21. Maybe this vid can convince you to take it easier on them next time.
  22. Whenever people ten / twenty years down the line people start to admit that a previously universally-acclaimed game wasn't good I feel a twinge of smugness that I was ahead of the curve with my superhuman ability to tell if games are good or not merely by the act of playing them. Not really worth the preceding years spent either being dismissed or painted as a miserable old bastard, but it's something. Platinumming DMC2 should only be attempted if being sponsored for charity or something. JLSigman got a lot further than me. I'm going to defend any lack of online functionality in Towerfall by using the designed for local multiplayer defence. I can do this because I am not the developer of the game and so will not get lynched. I typed that title into howlongtobeat.com and now I'm confused
  23. Devil May Cry 2 is as shit as they say. Towerfall Ascension gave me the best PC local multiplayer experience since Worms Armageddon. The original Toki Tori is a little gem. DCKR mirror mode is some scary shit. Mega Man X4 is comfortably better than Mega Man 2.
  24. I didn't realise this 'Company employee mocks customers of said company, gets fired.' story was going to be so open to interpretation.
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