Jump to content
DVDVR Message Board

Salads

Members
  • Posts

    459
  • Joined

Posts posted by Salads

  1. Arcade games were hard because they wanted your money, then early console games added difficulty and experience points to artificially extend them because they were really expensive. When people talk about hard games and how good it felt to beat them that's usually because those games are good enough to get away with it. In games like SMB (or perhaps Souls for a modern example) you have fun even in losing so you go into the game happy in the knowledge that you probably won't win and then one day you do because you've been getting better over time and that's a wonderful bonus. 90% of games aren't that good so if they are hard you play them, you lose and you don't get the satisfaction of overcoming the odds because the only enjoyment is from progress and that alone is not worth the high effort investment. For these games, making them easy is best for the player who wants to avoid frustration and for the developer who wants their work to at least be seen.

     

    I haven't played NSMB2, but it looks to me like it's designed for handheld play by being a score attack game you can always pick up and play rather than about getting from the left side of the levels to the right. Being sent back to world 1-1 or having to farm for lives would make the game less appealing for five minute bursts. They leave the Actually Trying To Kill You to the console games where you're more likely to sit down and plug away until you get through rather than be likely to end the session on a down note.

    • Like 1
  2. First off, to be blunt the N64 isn't on the Super Nintendo's level. Nintendo plus third party was a killer combo and the SNES is one of the greatest systems no nostalgia needed. I have Super Play magazine's top 100 SNES games issue on my shelf somewhere which I've always rated as a good attempt at the impossible and some kind soul has interneted it so I'll leave that there to do the talking. (Though you mentioning Donkey Kong Country highlights the glaring omission of DKC2)

     

    http://en.wikipedia.org/wiki/Nintendo_64_accessories#Expansion_Pak lists everything the expansion pak does but I was perfectly happy investing in one just to play Perfect Dark and Majora's Mask. Less of a PC-style upgrade and more of a Mega CD-style add on that costs less and has better games.

     

    Personal N64 top listmania:

    - Mario 64, Ocarina of Time, F-Zero X, Goldeneye/Perfect Dark, Mario Kart 64,

    Best of the rest:

    - Majora's Mask, Diddy Kong Racing, Banjo Kazooie, Doom 64, Paper Mario, Lylat Wars

     

    I spaced about F-Zero, that is a cool game.  Didn't they do a version of Wipeout for the N64 as well?  Also I recall the Star Wars pod racing game being surprisingly good.

     

    Wipeout 64 was like Doom 64 - a thoroughly worthy entry to a series associated with other platforms and so largely overlooked. I remember enjoying Star Wars Episode 1 Racer at the time but I have zero desire to go back to it.

  3. He may have a right to be personally irritated by that because not only would leaving New Japan when business was down be the opposite of Tanahashi's decision to stay and revive the company instead of going to the US, but Shibata made a short-lived comeback in 06 where he came in, went over Tanahashi at the dome and that was the last they saw of him for six years. Got to think some verbal agreements were broken with that one.

  4. I'm sticking to my initial wild speculation that Goto was meant to win the G1 and challenge for the belt. They're clearly re-running the Goto/Shibata match that was meant to happen in the G1 at the dome because they think it's important Goto is seen to get one back on Shibata because they could easily have wrapped that up later and used his return/Shibata for matches that would actually generate interest. Goto was on good form before his injury (uh-oh, Naito logic) and despite being named above as one of the usual challengers is fresh as a daisy in terms of big singles matches - hasn't challenged for the title since May 2012 and spent most of 2013 mingling with Shibata before not even having a full G1 and sitting out the rest of the year.

     

    Goto winning the NJC for the billionth time but actually taking the title after would be the laziest thing in the world, but I still want to see it.

  5. To cover three unrelated topics recently mentioned:

     

    If there is a game with DLC that I want to play I refuse to buy both and make sure to buy the base game second hand before buying the DLC. I choose not to think about how this may be making the problem worse by skewing the game's profits DLC-wards.

     

    Elite Beat Agents is my (unexpected) personal pick of the DS's massive library and as a bonus it's nice and cheap now (Honourable non-obvious mentions: Ghost Trick, Bowser's Inside Story). Haven't used my 3DS yet but I don't think you can mess up by sticking to the main first party releases like you're already doing.

     

    I'm a Pokemon fan, but I'm going to be waiting for the inevitable Pokemon Z because I'm also a money fan.

  6. Looking at my Game Completapedia the only game I've played that was released this year was Proteus, so congratulations Proteus on being my default GOTY.

     

    To wade in on the TLOU talk, it's not on my to-play list because though reviews all said it was great, the reasons why they said it was great were unanimously atrocious.

  7. Ooh, N64 talk!

     

    If someone told me the only Pokemon they'd played was Silver I would've thought they were missing out because of how poor the combat was in Gen 1 and 2. Here you've made the same observation through Stadium and reached the opposite conclusion.

     

    OoT is overrated but considering how rated it is that's kind of inevitable. Still a masterclass.

     

    Star Fox 64 is one of the greatest rail shooters ever made but the main reason you should give it a go is because it's short and sweet.

     

    F-Zero and F-Zero GX get all the praise but X is totally up there. EAD happily sacrifice any chances of it looking decent in a screenshot in exchange for 60fps warp-speed because they know their shit. Shame they never did another.

     

    If you're after less cited N64 gems, I'll stake my reputation on Doom 64 AKA the real Doom 3. And yes, holy shit at Magical Tetris Challenge music.

  8.  

    The weird thing about P5 is that, yes, it's for the PS3...but it's scheduled to come out next winter.  That's a bit of an odd decision to not put it on the PS4 by then.

     

    It fits in line with Atlus and past decisions with the Persona series. Persona 4 came out for PS2 around the time that the PS3 was starting up.

     

    Still, 2014 for PS3 games looks pretty spectacular: Tales of Xillia 2, Dark Souls II, KH 2.5 HD and now Persona 5.

     

     

    If you're a medium sized studio wanting to make money with a Japan-centric game there's no way you release it on a home console that's been out in the country for less than a year.

  9. anyway, point is: putting on the IC title match after the IWGP title match would have long term negative consequences where Okada and Naito are concerned.

     

    I wouldn't rule out negative consequences from putting on a damp main event in a widely seen, sparsely attended dome show with your faces on the poster. It'll take a lot more than a de-maining to rock Okada's standing, they've done all they can with Naito and really it's just a blessing that they've got another in-house singles match at the top of the card strong enough to sub in for the biggest match of the year.

  10. I hit wiki to see what stuff he'd done in Europe and found out that his famous NJ debut / beating Inoki in three minutes / massive venue-banning riot adventure (which will always be worth a question or two by itself) came just two years after his debut. So there a few questions there such as whether he had any insight into him being thrown into that position, if he felt he was ready, how much prior knowledge he had of Japan (or hell, pro wrestling) going in etc.

     

    After reading more my Vader curiosity is now about him getting into the industry late and the industry seeming to make up for lost time by flying him around the world to beat up their guys and get gold from day one. At what point did he grasp the significance of his career (most IWGP reigns by a foreigner and only wrestler to hold world championships on three continents simultaneously both happening early on)? Did he have any problems fending off complacency? Did anyone (including himself) suspect or accuse him of having an ego or being overpushed or being a big stiff bastard?

     

    And of course you gotta ask him about UWFi. Opponents, style, it existing, the lot.

     

    Seeing as he worked NJ/AJ/UWFi/WJ and NOAH it'd probably be amiss not to ask him about the differences in working for all those promotions (or even better, what they think of each other) as off the top of my head I can only really think of Tenryu who's managed to breach the boundaries of company loyalty so freely during that time frame and as brought up in the catch-all thread when that guy speaks it sounds all Japanesey.

     

    Though this doesn't really focus on Japan/Europe, Is there a continent he feels the Vader character belonged to or in?

  11. (These aren't spoiler-spoilers and I don't know anything about what Meltzer said, but a couple of titbits that suggest the match is going in a certain direction.)

     

    Tanahashi accepted Okada's demand never to challenge for the IWGP again should he lose the upcoming title match. As in properly never, not just a no rematch clause. I've learned not to pay attention to pre-match exchanges like this because they're often ignored, but if this is A Thing then it's as good as a spoiler. Also Tanahashi says his CMLL Universal Championship is on the line, which according to my primitive wikipedia research is fishy not only because it seems to be a big enough deal not to be likely to switch on another continent but because it's earned through an annual tournament and can't even be contested in a one-off match.

  12.  

    This could ruin my token response to people who take reviews seriously which for the last four years has been to point them to what the best game in history is according to metacritic.

     

    They really have no idea that a M rating really does equal (or in some cases surpass) an R rated movie.  So when they actually sit down and watch what goes on in a game like GTA, they are pretty shocked.

     

    I hear stories like this all the time. It's understandable but increasingly bizarre now we're in an age where all the blockbuster launches with promotional blitzes that get mainstream visibility are for games that don't even pretend to be suitable for children. It's not like all the Call of Duties are getting lost among the Crash Bandicoots.

  13. Hypothesis for lack of hype: something to do with 98/99 NJ being a bit of a memory black hole and Takaiwa spending the last ten years when we have accessible coverage being consistently unremarkable? Even when Takaiwa was still somewhat relevant I remember him being distinctly uncool due to representing evil Choshuism tarnishing the holy land of 90s NJ juniors. Doesn't hurt the matches but people have to choose to go back and watch them in the first place.

  14. Agreed that a good post-2000 Liger run would have been nice, but whenever you feel he deserved a bit more glory go to wiki and gawk at his gold haul. I just did and was reminded of of his delightful one-off MMA appearance. Was surprised to see him acquire his current double-gold at his age but then saw some photos and understood the appeal of having that iconic (and more importantly ageing-free) costume posing with gold inserted into the pages of any title's history books.

     

    I'm hoping when he retures he ends up as a Gedo-style hype man.

     

  15. Let me know when we get to the 2DSXL.  After seeing DSiXL and 3DSXL I don't think I could ever comfortably work with the smaller screens.

     

    The 2DS is a no-frills SKU designed to get the price point as low as possible. Neither the regular DS or even the DS Lite had an XL version as that variation was exclusive to the all-the-trimmings Nintendo DSi so you may be a bit optimistic if you're waiting for some kind of specifically tailored bottom option / top option hybrid that presumably would be about the same price as the regular 3DS but have the XL's bigger screens with the 2DS's mono speaker or something.

  16. Hurrah for the return of the Liger/Sasuke 'what do you do when your opponent botches a springboard rana' measurement of ring psychology.

     

    Reminds me of a 90s Mutoh match where he lost his footing when racing up the turnbuckle for a moonsault and decided to try and convince the crowd it was deliberate by going full-on botch and throwing himself over to the outside. You know all those dojo beatings have paid off when wrestlers take that kind of bump on a split-second whim.

×
×
  • Create New...