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Salads

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Posts posted by Salads

  1. Somewhere in a parallel dimension Stop Making Sense is recognised as the greatest movie of all time and credited for ascending the medium away from 'little boy's sleds and space obelisks' as it picks up movie of the year at the prestigious Grammy Film Awards.

     

    This is the best analogy I can think of to try and explain why people think the media acclaim for The Last of Us is ridiculous without implying that the game is anything other than pioneering and excellent.

     

     

    (Full disclosure: haven't played it so can't take a side but will be looking out for what BL88 plays in future because I like his jibcut,)

  2. On my shelves somewhere I have Hyper Street Fighter II, Vampire Chronicle for Matching Service and Hyper Street Fighter Alpha which are all Capcom doing the same thing with their respective series. Probably the most important thing we can take from those are that they were the final, nothing left on the table iterations. In other words I can now feel safe buying a SF4 game.

  3.  

    If Nintendo would do something similar with Mario, et al. on the Wii U, they might do OK this gen.

     

     

    I'm fairly sure they won't do this for the same reason they don't do microtransactions / required DLC / post-release patches / multiplayer fees etc - they prefer that when the customer forks over for a game they get the full game. Skylanders was basically Activision doing Pokemon without Nintendo's monetisation restraint.

  4. I've spent years looking forward to the likes of Nagata and Akiyama as wily old vets and if excursions to AJ/NOAH means Yuji can escape New Japan's prettyboy tyranny to fulfil that destiny then praise be. If Misawa's in any way displeased with Nagata as GHC champion he should spend some of that quality coffin time meditating on why NOAH don't have any of their own established veterans from that generation.

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  5. Renting WWF Warzone on the N64 is the thing that got me into wrestling. Before that I thought it was just camp fake-punching so I was impressed with all the inventive ways for throwing each other about. I ended up buying WWF Attitude and then ECW Hardcore Revolution, which was just as bad but impresses me to this day by existing. The amateurish recorded-in-the-office crowd audio which anyone would acknowledge as dodgy in the former took on a cruel Bingo Hall vibe for the follow up. No Mercy was the only N64 game I sought out for the console after its heyday because of its rep, but I never clicked with it and sold it. I wish I could sell WWF Attitude.

     

    Timely thread for me because I've just this month picked up Here Comes the Pain. The great roster is somewhat undermined by names like Eddie and Rey given wet paper jobber status, but had great fun trying to guess the unlicensed wrestlers from their unlockable movesets alone. Chuck Palumbo having both superkick and torture rack as finishers was baffling.

  6.  

    The thing is, every time I get a little better

     

    Haven't got the game and am not going to look at the level because I don't want it spoiled, but this line is really encouraging for when I do. I've spent tens of hours on individual levels before in good arcade-style games and my only advise is don't try to push it. Don't play frustrated, don't play just to get to the end and remember this isn't the kind of game you beat by putting in hours. I usually pass them when I'm either on my first play in a while, relaxed, distracted or otherwise getting by on subconscious flow without tension making me overthink things (this also helps a ton with being able to enjoy it).

  7. Literally yesterday I started a season on Smackdown! Here Comes the Pain with a Sasaki CAW as his moveset was already in the game (related lols) and was wondering what he was doing nowabouts.

     

    Saying he has had the type of career to earn a retirement match is quite the understatement. He's on a musketeers/four corners level.

  8. Having been thoroughly nonplussed with Naito's forced push I'm impressed with how rapidly they've transitioned him into the guaranteed hardcore-fan-appeasing role of Losing End of an Undercard Feud with Tomohiro Ishii.

     

    Also, Goto for New Japan Cup! I've got to be right some time. He's going to win the NJC and then the title. Then he'll win the G1, face himself at the 2015 dome show and fall back into old habits by losing.

  9. But to say that not bringing a legit Pokemon game to the consoles (besides the bad ass Pokemon stadium) in the past is somehow beneficial to the company is, again, absurd. They're video game producers in a for-profit industry, not starving performers standing up for artistic integrity.

     

    A console pokemon would devalue portable pokemon even if it were just as good, but it won't be because 'make a game like another developer's hit game only bigger and better' is never the route to greatness. They could make one, it could make money and it could be very good, but it'd have to be distinct from the main games in the same way that the very good GTA Chinatown Wars or Mario spin-offs (or Pokemon XD?) are. The second legit games in Nintendo's big franchises become merely very good the reason to spend the extra on hardware to get to their games vanishes, because it only takes one duffer to shatter the trust built up in regular consumers and people can already get imperfect versions of what Nintendo do elsewhere for cheaper.

     

     

     

    That list is a tad misleading in that it counts Wii Sports and Super Mario Bros as the top-selling games - both were pack-in titles and really shouldn't count.  Super Mario undoubtedly would have sold close to that many titles on its own but does anybody REALLY think Wii Sports is selling 83m copies as a standalone title?  Uh, no.

     

    Also Wii Play is on there.  It was packed with a Wiimote, which is really the only reason people bought it.

     

    The original argument made was that the Wii / Wii U didn't have any of the most popular titles. Back when the Wii was active only GTA4 was preventing Nintendo from having a monopoly on the top ten best selling games of the generation. So that was nonsense unless you start moving the goalposts about what 'most popular' means.

     

    Re Wii Sports being a pack-in, a] the game sold well independently despite this, and was still fetching good prices on ebay when I sold one of mine 6 years after its release, b] in Japan where the console was sold by itself it's the second best selling console game in history and c] unless you're saying it would have sold less than half as much as it did, it's still the most popular game ever made. At least 'Wii Sports sales don't count because people only bought it to get a Wii' makes a welcome if incongruous change from 'Wii sales don't count because people only bought it to get Wii Sports'.

  10. Re: Nintendo

    and hell, why can't they just make a PokeMon home release? people have been clamoring for it for well over a decade now.

     

    The western gaming response to a good handheld game seems to be 'this is good, so it should appear on a console' because consoles are better than portables, but Nintendo disagreeing is why theirs dominate. Pokemon is a great example of a title playing to a handheld's strengths, and every time Game Freak are pestered about a console version they explain this. It's also a great example of a medium-sized studio resisting the lure of doubling size in pursuit of epic and sticking to what they do best. Pokemon is one of the most successful game franchises in history because it's already excellent, much like all the blockbuster console franchises that will never transition to portables.

     

    I wonder if Nintendos problem is that the real power players are old and out of touch. The types who rather than listen to what people want are going to tell you what you want.

     

    Being in touch often means doing what everyone else is doing. It's how we ended up with past gems like Street Fighter EX and Bomberman Zero, and is why we're now getting such treats as free-to-play Tekken. If you look back at Nintendo's history you don't see trend-chasing duds like 90s Xtreme Mario or 00s Pokemon MMO, and even when their games weren't received well at the time they age the best because they stand on their own without a 'you had to be there' crutch. Instead of telling people what they want they believe that you should produce something that people didn't know they wanted. No one asked for the Wii in the same way that no one asked for the iPad, and both were mocked when they were first revealed only to go on to have great success. The same can be said of software like Wii Fit or Animal Crossing. People are calling for Nintendo to make their own 'versions' of games like Minecraft or Call of Duty, but if you look at Nintendo's hit franchises nearly none of them followed trends when they came out. It's both their strength and weakness.

     

    There's also the angle that the gaming community accuse Nintendo of being out of touch only because they are out of touch with the gaming community, which is not necessarily their aim. The gaming industry on the other hand is out of touch with non-gamers with developers unable to expand the number of people buying their games to cover rising development costs therefore DLC/season passes (the clamour for higher budget games being the 'in touch' option when no one but gamers care) and the press's disregard of all things 'casual'. Nintendo do not do what others do, but their portfolio is full of games that are in touch with many people other gaming companies have found they cannot reach.

     

    a system is made by its games. the wii and wii-u don't have the most popular games. i don't see what's so hard for Nintendo to comprehend here.

    Half of the top ten best selling games of all time were on the Wii. Also while I picked up every GTA and every GTA expansion pack prior to V for a fiver on a Steam sale, good luck finding discounts on first party Nintendo games.

     

    Again, the gaming press will promote games aimed at their demographic over games that are not. So if you get your information from them you would think that the newest Halo or Call of Duty or Grand Theft Auto were the biggest games (okay, so they were right with that last one) while for example before X and Y a new Pokemon game that consistently does >Halo numbers would get an unhyped review popping up the week before release and could only hope the reviewer isn't surprised they're still being made and/or confuse it with the cartoon they saw in the 90s.

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