Jump to content
DVDVR Message Board

WWE 2K16


Recommended Posts

Anyone bothered by the T-800 being in the game should just pretend it's one of those cheesy knockoffs Japan, Mexico, and Memphis were so fond of using, like Leatherface or the TMNT luchadors. That's what I'm going to do.

I just hope the commercial isn't implying that Arnold's gonna be naked in the game.

Link to comment
Share on other sites

I was totally hoping for next gen dick swing physics

yes I know they're really a thing and don't need you to link me to the article about the real next gen dick swing physics

Well, there goes any chance of Cesaro vs the Terminator.

Link to comment
Share on other sites

I think they're going to cover up flaws in gameplay with a huge roster and "better" commentary.

 

If I can't easily target on the guy I wanna hit in multi-man matches, I don't care who the wrestlers are. In 2K15, anything other than a 1v1 match was a mess.

  • Like 1
Link to comment
Share on other sites

Gamescom 2015: First WWE 2K16 Gameplay Details Revealed

IGN has released new information about the game..check it out with entrance and gameplay videos.....

Last year was challenging for WWE 2K15, as console generation transitions often are for sports sims. On top of the challenges that come with re-building an established franchise to meet the expectations that come with new hardware, Visual Concepts and Yukes opted to radically change the gameplay direction of the long-running wrestling series. It was a lot to handle, and while our WWE 2K15 review gave it a lot of credit for improving the depth and overall pacing of matches, there was a lot of missing meat in terms of the roster and feature set. After sitting down with 2K and Visual Concepts, it's clear that bridging that content gap while continuing to make matches feel more like the real thing is the gameplan for WWE 2K16.

Probably the biggest piece of news is the roster, which will top out at over 120 unique playable characters. I asked what "unique" meant exactly, and I liked the answer: that in most cases, it means an actually different person, not several different versions of the same character. If the same performer has two completely different gimmicks, those would be counted as separate unique characters, but the same wrestler from different eras wouldn't count towards that 120. So, completely hypothetically, Dude Love, Cactus Jack, and Mankind would represent three unique characters, but 90s Triple H and current Triple H would actually be just one. Again, no confirmation about any of those names/eras, but hopefully that illustrates just how big this roster is gonna be. And yes, we already know that there will be current NXT members on the roster. Finn Bálor fans rejoice!

What I'm most pleased with personally, is that they aren't turning back with the changes they've made to match pacing and overall gameplay - in fact, they're pushing further in the "simulation" direction. Chain grappling is back, and there are more transitions and moves now to reflect the abilities of the wrestlers involved. Chain grapples are also now impacted more by your wrestler's attribute values, and there can even be ties, resulting in breaks or cheap parting shots. More exciting is the addition of "working" grapples where the initiating wrestler can rest up and get some stamina back while draining his opponent's. It's a neat way of taking an element of in-ring performance and turning it into a useful gameplay mechanic.

Reversals have long been a tough to balance element, either turning matches into a never-ending chain of non-moves, or being so tricky to use that one player ends up watching helplessly as they get beat to a pulp for minutes at a time. This year, two huge changes to how reversals work may actually solve the issue once and for all. You start each match with a limited stock of reversals. Once you use one, it will slowly regenerate over time, meaning that if you try to counter every move thrown your way, you'll be out in no time flat, leaving you completely vulnerable until one regenerates. What's more, you can now pass on your initial chance to reverse a move at its startup, and instead attempt a mosre difficult to time "major" reversal mid-move. It will cost you two reversal stocks, but the effects can be match-changing, debuffing your opponent in a variety of possible ways and giving you time to really turn things around.

That's it for the big gameplay additions, though there's a bunch of small, significant additions that are either all-new, or a much needed return for something 2K15 was missing. Let's round up the rest of what's been revealed about 2K16:

•MyCareer is back, and this time it goes a lot further, all the way to you gaining admission to the WWE Hall of Fame.

•Create a Diva, Create a Show, Create an Arena, and Create a Championship are back in!

•WWE Universe: Wrestlers can now be booked to multiple shows

•Online has been "overhauled."

•Three-man commentary team, with John "Bradshaw" Layfield joining King and Cole.

•Ladder, handicap, and tornado tag match types added back in.

•No loading screens between entrances, and you can assault opponents during their entrance!

•Improved ref and manager AI.

Link to comment
Share on other sites

Need to wait until later to see the videos, but that article sounds really promising.  Not sure if I'll like the reversal overhaul until I try it.  Glad to see they added the features back in.  But I hope they actually pay attention to the creation suite server.  The last month for the most part it's been down.

Link to comment
Share on other sites

Couldn't you turn off the HUD, meters and all?

The reversal system sounds like an improvement. I've always hated the smackdown games' reversal system. This sounds like a nice toning down that also involves some strategy. I'd like to know how reversing a finisher works within this new system. My friend will very likely buy this, so I'll get to play using PS4's sharing feature that rules.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...