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2014 VIDEO GAME CATCH-ALL THREAD


RIPPA

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Re: Nintendo

 

i have a Wii-U. i love it. i am also no longer under the "hardcore gamer" tag. Those are the guys (and gals) that are driving the business.

People said this with the Wii, and it's still true now. Nintendo needs to have more 3rd party support. they pretended like they were going for it, but they never went all-in.

at or near Wii-U launch, they released games like Batman: Arkham City. Call of Duty: Black Ops 2. Madden 13.   But we never got Arkham Origins, CoD: Ghosts, or Madden 25. or hell, ANY sports game. no GTA (by far, the biggest game of the year). I love Mario and Zelda games as much as the next fanboy, but they can't be the only thing you have going for your system.

 

and hell, why can't they just make a PokeMon home release? people have been clamoring for it for well over a decade now.

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a system is made by its games. the wii and wii-u don't have the most popular games. i don't see what's so hard for Nintendo to comprehend here. they can still make the Mario and etc. games however they want, just make your system more enticing for other games also.

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Re: Nintendo

and hell, why can't they just make a PokeMon home release? people have been clamoring for it for well over a decade now.

 

The western gaming response to a good handheld game seems to be 'this is good, so it should appear on a console' because consoles are better than portables, but Nintendo disagreeing is why theirs dominate. Pokemon is a great example of a title playing to a handheld's strengths, and every time Game Freak are pestered about a console version they explain this. It's also a great example of a medium-sized studio resisting the lure of doubling size in pursuit of epic and sticking to what they do best. Pokemon is one of the most successful game franchises in history because it's already excellent, much like all the blockbuster console franchises that will never transition to portables.

 

I wonder if Nintendos problem is that the real power players are old and out of touch. The types who rather than listen to what people want are going to tell you what you want.

 

Being in touch often means doing what everyone else is doing. It's how we ended up with past gems like Street Fighter EX and Bomberman Zero, and is why we're now getting such treats as free-to-play Tekken. If you look back at Nintendo's history you don't see trend-chasing duds like 90s Xtreme Mario or 00s Pokemon MMO, and even when their games weren't received well at the time they age the best because they stand on their own without a 'you had to be there' crutch. Instead of telling people what they want they believe that you should produce something that people didn't know they wanted. No one asked for the Wii in the same way that no one asked for the iPad, and both were mocked when they were first revealed only to go on to have great success. The same can be said of software like Wii Fit or Animal Crossing. People are calling for Nintendo to make their own 'versions' of games like Minecraft or Call of Duty, but if you look at Nintendo's hit franchises nearly none of them followed trends when they came out. It's both their strength and weakness.

 

There's also the angle that the gaming community accuse Nintendo of being out of touch only because they are out of touch with the gaming community, which is not necessarily their aim. The gaming industry on the other hand is out of touch with non-gamers with developers unable to expand the number of people buying their games to cover rising development costs therefore DLC/season passes (the clamour for higher budget games being the 'in touch' option when no one but gamers care) and the press's disregard of all things 'casual'. Nintendo do not do what others do, but their portfolio is full of games that are in touch with many people other gaming companies have found they cannot reach.

 

a system is made by its games. the wii and wii-u don't have the most popular games. i don't see what's so hard for Nintendo to comprehend here.

Half of the top ten best selling games of all time were on the Wii. Also while I picked up every GTA and every GTA expansion pack prior to V for a fiver on a Steam sale, good luck finding discounts on first party Nintendo games.

 

Again, the gaming press will promote games aimed at their demographic over games that are not. So if you get your information from them you would think that the newest Halo or Call of Duty or Grand Theft Auto were the biggest games (okay, so they were right with that last one) while for example before X and Y a new Pokemon game that consistently does >Halo numbers would get an unhyped review popping up the week before release and could only hope the reviewer isn't surprised they're still being made and/or confuse it with the cartoon they saw in the 90s.

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In 2014, Pokemon pretty much HAS to remain on the portables if Nintendo intends on still moving those units. But to say that not bringing a legit Pokemon game to the consoles (besides the bad ass Pokemon stadium) in the past is somehow beneficial to the company is, again, absurd. They're video game producers in a for-profit industry, not starving performers standing up for artistic integrity.

Instead of telling people what they want they believe that you should produce something that people didn't know they wanted.

Difference being that anyone who was reasonably in touch with technological developments was able to spot the iPad a mile away. Same thing with the move to cloud computing and storage. The iPad was revolutionary in that it was the first of its kind available to the public, but it wasn't something that caught everyone by surprise. Nintendo isn't Apple. It's hubris that it "should give people what they don't know they want" is about the poorest business strategy I can think of.

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Sometimes, in the depths of madness, the thing I want most in the world is a game that's sexy.  Not "sexy" as in Dead or Alive, but intelligent and insightful about the way that we relate to the world as regards sex, and actually has something to contribute beyond simple titillation.

 

Then I think about how rare it is that non-interactive media manage anything like that, and wonder if the addition of interactivity makes intelligent discourse impossible (much like the old argument that there can never be an anti-war movie about soldiers, there can never be a non-pornographic game "about" sex.)

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What? I think sex and sexuality are more relevant concepts to the vast majority of Americans than "PMCs are evil" or endless retreads of the monomyth.  I'd like to see someone try to do something interesting in the games medium, that deals with that in a not-sleazy way.  I really don't understand why that's so baffling.

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It's baffling because video games are a medium to simulate activities the average (functioning) individual can't partake in: Taking down a PMC empire, playing QB on an NFL team, battle a giant fire breathing turtle for his past trangressions against the princess... Coitus with another individual is such an action that the majority of people can engage in themselves, no problem.

If we're gonna make a video game about sex, why not one about eating? Or breathing? I bet EA could sell millions of "Showering: The Adventures of FruitGarnier."

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Hey, you know who strikes me as a crowd that could use something that explores a more thoughtful approach to sexuality and human interaction than Bioware's "Time + Gifts = Fuck" system? Young adult males who play video games as their primary engagement with media and entertainment.

 

Granted I have totally given up on video games as an artistic medium after an article pointed out that Gone Home, one of the more progressive pieces of game fiction and design currently available, is basically an OK young adult novel and I don't really have a way to disprove that. So if we've decided to just send a gigantic middle finger to another medium that could enlighten people, I'm fine with that. I'm just tired of the waffling between making toys and making art, or even worse trying to have it both ways.

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You guys need to play Leisure Suit Larry.

You need to go expose yourself to how women in the games industry get treated by the kind of people I'm talking about. Start with Zoe Quinn or Jennifer Hepler. Then see if you're still okay with the ass-backwards way videogames portray relationships.

 

EDIT: Also, holy fuck, did you seriously use "Women As Adversaries: The Adventure Game"  to try to quash this argument?

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What? I think sex and sexuality are more relevant concepts to the vast majority of Americans than "PMCs are evil" or endless retreads of the monomyth.  I'd like to see someone try to do something interesting in the games medium, that deals with that in a not-sleazy way.  I really don't understand why that's so baffling.

 

Rock, Paper, Shotgun just started doing a monthly series on sex in gaming that might be interesting to you.  

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Half of the top ten best selling games of all time were on the Wii. Also while I picked up every GTA and every GTA expansion pack prior to V for a fiver on a Steam sale, good luck finding discounts on first party Nintendo games.

That list is a tad misleading in that it counts Wii Sports and Super Mario Bros as the top-selling games - both were pack-in titles and really shouldn't count.  Super Mario undoubtedly would have sold close to that many titles on its own but does anybody REALLY think Wii Sports is selling 83m copies as a standalone title?  Uh, no.

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You guys need to play Leisure Suit Larry.

 

You need to go expose yourself to how women in the games industry get treated by the kind of people I'm talking about. Start with Zoe Quinn or Jennifer Hepler. Then see if you're still okay with the ass-backwards way videogames portray relationships.

 

EDIT: Also, holy fuck, did you seriously use "Women As Adversaries: The Adventure Game"  to try to quash this argument?

 

Take comfort that this is not Japan.  The tsunami and the Fukushima Daichi nuclear incident may have been divine retribution for making "games" like Rapelay.   Someone needs to pay via asswhooping for coming up with that concept and creating an actual game out of it.

 

All of the creators of every Ecci dating sim ever made need to be round up like a pack of lame mules and shot in the street.

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