Chaos Posted July 14, 2014 Author Share Posted July 14, 2014 I am not a handheld gamer is my reasoning. I haven't been probably since middle school. I rarely play games on my cell phone. It's not my thing. I am more of a sit down in front of my TV and space out kind of guy. Link to comment Share on other sites More sharing options...
Matt D Posted July 14, 2014 Share Posted July 14, 2014 I only really have time to play games when on the bus for my commute now. I have no idea how some of you people fit it into your life. The FF remakes on the GBA/DS were a lot of fun for someone who had played through a lot of those games a dozen times. Link to comment Share on other sites More sharing options...
ultimoDANK Posted July 14, 2014 Share Posted July 14, 2014 I only really have time to play games when on the bus for my commute now. I have no idea how some of you people fit it into your life. The FF remakes on the GBA/DS were a lot of fun for someone who had played through a lot of those games a dozen times. The DS lite with Chrono Trigger in the DS side and FF VI in the GBA slot would have made 13 year old me weep tears of joy. Link to comment Share on other sites More sharing options...
Matt D Posted July 14, 2014 Share Posted July 14, 2014 Plus I had my twelve year old play chrono trigger a year or two ago. Link to comment Share on other sites More sharing options...
Jingus Posted July 14, 2014 Share Posted July 14, 2014 There are a fair amount of DS games that don't really use the touch screen. "Fair amount" and "don't really" ain't exactly filling me with confidence here. If a game uses a touch screen AT ALL then I won't play it, period. Total dealbreaker. Link to comment Share on other sites More sharing options...
Matt D Posted July 14, 2014 Share Posted July 14, 2014 You don't need it for the final fantasy games. Link to comment Share on other sites More sharing options...
Jingus Posted July 15, 2014 Share Posted July 15, 2014 (grumbles and mumbles something about the 3DS going on the big One Of These Days list behind a Gameboy Advance, PSP, and Sega Nomad) Link to comment Share on other sites More sharing options...
Jingus Posted July 17, 2014 Share Posted July 17, 2014 Don't expect anything for 8, sorry, never played it. But I got thoughts on the others. Link to comment Share on other sites More sharing options...
JLSigman Posted July 27, 2014 Share Posted July 27, 2014 I'm up through the big boss fight/exposition dump and reveal at Zanarkand in Final Fantasy X HD. It is GORGEOUS. Everything looks so much crisper on my flatscreen TV. The music is still pretty hit and miss, tho. I'm leaning towards "Wish they hadn't remixed/redone it" with only a couple of exceptions. Link to comment Share on other sites More sharing options...
Jingus Posted August 25, 2014 Share Posted August 25, 2014 Poor abandoned thread... well, I have recently done a playthru of 9, so I might as well write some stuff. I'm still ambivalent on this one, because it seemed like the company wasn't sure what direction they were going in. Chocobo Hot and Cold is still kinda annoying, nowhere near as fun as the other minigames offered in 6,7, & 10. The card game seems pointless, arbitrary, and doesn't ever reward you with anything worth having. The airship is given to you insultingly late, considering how much the plot and cutscenes hang on airships; it's kinda like that unfair feeling you get when the Decepticons can fly but the Autobots can't. The storyline is depressing (really, all of the FF series tend to lean hard on Game Of Thrones style heel-dominant tragedy, is the entire country of Japan just that depressed?) and the romantic relationships in this one are kept so superfluous that you almost wish Zidane would just go ahead and shack up with Eiko, for all that Dagger gives a shit about him. Your teammates are constantly bitching at each other, there's barely any sense of camaraderie here. Steiner never accepts Zidane, Vivi is probably gonna die real soon, and let's not even talk about what all happens to Freya. The annoying villains Keep~! Getting~! Away~! FUCK YOU ZORN AND THORN, I'MMA NAIL YOU TO THE CROSS while the badass likable villains practically kill themselves, or just go on suicide runs against stupidly overpowerful opponents. The "other world" is a HUGE missed opportunity: imagine if they'd gone FF6 here and actually let you explore a new planet? Or at least give us FF4, where we can run around in two different pocket-sized Other Worlds. There's no exploration, but they pretend there is! They give you two other giant empty continents that turn out to have nothing but one friendly city and one boss dungeon apiece, and it's a bitch and a half to drag yourself over the rocks to get there in the first place. What the fuck? The stupidly hard-to-find Chocobo Paradise contains: a few items that by now you have no use for, and a practically unbeatable secret boss that doesn't give you jack shit worth having even if you do miraculously manage to slay him. And even the ending sucks, a lame practical joke that suggests all our heroes are sadistic pranksters and also leaves a huge plot hole as to how the hero survived. AND it's got one of those "oh hey, what's up? Nice to meet you, I'm your previously-unmentioned final boss" things that make no damn sense. And the way the party is constantly switched around at arbitrary times, a LOT... (pant, pant, pant) Okay, there are good things too. The ability system is really fun, once you gain enough of them; it's neat to set up your characters so that they are specifically invulnerable to whatever the enemy is packing. The game doesn't rush you, it doesn't have many of those annoying timed challenges that hurt some of the other installments. The character's abilities are nicely balanced, so that you don't have much of a problem with lopsided "that one guy you want to always have in your party" or "that one joke character you never want to use". Even Quina can become a freakin' badass if he/she/it gains enough blue magic tricks from eating enemies. The grinding is pretty enjoyable, as these things go. And thank god they give you a nice huge item basket, so you don't have to worry about throwing something out just to make room. Finally: it was nice to have a Final Fantasy game that at least pretended to be somewhat medieval/steampunk, rather than all its other kin which just went full futuristic technology. Link to comment Share on other sites More sharing options...
RIPPA Posted September 18, 2014 Share Posted September 18, 2014 Link to comment Share on other sites More sharing options...
Matt D Posted September 18, 2014 Share Posted September 18, 2014 I'm going to get Dimensions this month for my tablet and I'm way more excited about that than XV or whatever. Has anyone played it? Link to comment Share on other sites More sharing options...
Raziel Posted September 18, 2014 Share Posted September 18, 2014 Think the trailer already filled out my Final Fantasy Stables Bingo Card. Combat system looks like... something. Hard to gauge by what they showed. Link to comment Share on other sites More sharing options...
EVA Posted September 18, 2014 Share Posted September 18, 2014 I finally restarted LIGHTNING RETURNS for lack of anything else to play at the moment, and you know what? It really is a much better game on Easy mode. It's so much more fun to play when every common enemy battle isn't a life or death struggle, and your HP regenerates on the world map so you don't have to run for your life to a store after every battle (so you can actually save your gil to buy OTHER stuff), and even when a fight does get hairy, you can actually escape without losing a precious hour. Link to comment Share on other sites More sharing options...
Raziel Posted September 18, 2014 Share Posted September 18, 2014 What is this Final Fantasy Type-o that CrunchyRoll was pimping to me today? Link to comment Share on other sites More sharing options...
EVA Posted September 18, 2014 Share Posted September 18, 2014 HD remake of a PSP game. Set in whatever they call the FFXIII universe. Plays like Crisis Core, whatever that means. Link to comment Share on other sites More sharing options...
GojiColin Posted September 18, 2014 Share Posted September 18, 2014 I don't even know what to make of that trailer. Is this game going to be an ARPG? Is it all QTEs? Is the game about a bunch of bro's road tripping to find Emo-hair McMopington's girlfriend? Much like the game I think my interest in the game is still "In Development" Link to comment Share on other sites More sharing options...
dogwelder Posted September 18, 2014 Share Posted September 18, 2014 I finally restarted LIGHTNING RETURNS for lack of anything else to play at the moment, and you know what? It really is a much better game on Easy mode. It's so much more fun to play when every common enemy battle isn't a life or death struggle, and your HP regenerates on the world map so you don't have to run for your life to a store after every battle (so you can actually save your gil to buy OTHER stuff), and even when a fight does get hairy, you can actually escape without losing a precious hour. Yup, and I still have no clue why Squeenix did the difficulty levels that way. It makes the game FAR less frustrating the first time through playing it on Easy, and it sets you up so that New Game+ makes the harder levels actually playable. Link to comment Share on other sites More sharing options...
JLSigman Posted September 19, 2014 Share Posted September 19, 2014 As my friend in Japan said, I'll get excited about it when they actually have a release date. 1 Link to comment Share on other sites More sharing options...
EVA Posted September 21, 2014 Share Posted September 21, 2014 Whoa, I just beat the fuck out of Caius. Most of the guides say you're not supposed to be able to beat him at the point in the game I'm at, but I gave it a shot. First time out, he squashed me pretty good, but I noticed that I made a serious dent in his HP by spamming overclocks and heavy slash when I was near death. So next time up, I maxed out one of my schemas to have the highest possible strength rating and just started the fight spamming overclocks and heavy slash and it WORKED. He was finished before he even got off the Mega Flare he opens the fight with. Badical. 2 Link to comment Share on other sites More sharing options...
Super Ape Posted October 20, 2014 Share Posted October 20, 2014 Final Fantasy VI was released in English twenty years ago today (as Final Fantasy III). Feel old yet? Link to comment Share on other sites More sharing options...
Matt D Posted October 20, 2014 Share Posted October 20, 2014 They should have stopped there. Dimensions is fun, but the way they dole out classes is frustrating due to the JP mechanic. You're left at points of the game where you're hesitate to spend your JP on jobs you don't really want lest you waste perfectly good AP. I guess that's the game's way of keeping you moving so you don't grind, but come on, we all grind. Were I them I would have made the random battles a little easier too since you burn through a lot of HP. I suppose that's a sign of good balance, that you're almost out of MP by the time you hit the tent/cabin/save point in dungeons, but most people are playing this on a mobile device so auto battle is often on. Link to comment Share on other sites More sharing options...
Eivion Posted October 21, 2014 Share Posted October 21, 2014 Final Fantasy VI was released in English twenty years ago today (as Final Fantasy III). Feel old yet? I used to watch my older brother play the game when I was little. Still one of my favorite rpgs. Link to comment Share on other sites More sharing options...
Matt D Posted October 31, 2014 Share Posted October 31, 2014 I am many, many hours into Dimensions now and if anyone is a fan of FFV, especially, they should play it. There are a lot of fun call backs, both in the usual ways (oh, look. There's a gold hairpin and Cid), and in more thematic ones, like having twins from Mysdia at one point. It's an extra level of in-game references. The class system is pretty good, but I find the way they release classes to you frustrating. The game is split between two parties and into chapters. With each chapter (which lasts a few hours certainly, usually with a side dungeon to get a summon) you end up teamed up with a character in a class and at the end of that chapter, you get that class. What is nice is the F-Abilities, which are what define where you level up your team more than anything else. If you get Monk to Job level 17 and Dark Knight to Job level 14, for instance, you might be able to unlock a special attack that you can use with any class. I can't say that the jobs are all that balanced though. Some "dancer, thief" are pretty rough, and given the way the JP system works, you have to be sort of choosy about how you're going to advance guys. There were times where I was in classes I didn't really want to advance in (and spending one-time use points in them) because I didn't want to lose out on AP but I also didn't have the job I wanted. Still, it's well worth playing and even the twenty bucks it costs for anyone who is an old school final fantasy fan. I imagine a lot of people here would get way more enjoyment out of it than XV whenever it comes out. Link to comment Share on other sites More sharing options...
Patrick B. Posted October 31, 2014 Share Posted October 31, 2014 Dropped off the videogame wagon during the N64 years and didn't play nearly as much, so my FF knowledge is limited to 1, 4, 6, Mystic Quest, and FF Adventure for Gameboy as well as the Advance remakes of 4 & 6. Liked FF4A way more than FF6A for the amount of extras added...even the spoony bard could kick some ass. 1 Link to comment Share on other sites More sharing options...
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